Tracked since Apr 7, 2026 · Last streamed Sep 4, 2026
| Date | Game | Title | Peak | Avg | Duration |
|---|---|---|---|---|---|
| Sep 4, 2026 | Software and Game Development | π Oh you know... π | 81 | 58 | 2h 38m |
| Sep 3, 2026 | Software and Game Development | π I backtrack so you don't have to π | 99 | 69 | 4h 58m |
| Sep 2, 2026 | Software and Game Development | π Player movement and what notπ | 99 | 66 | 4h 27m |
| Aug 24, 2026 | Software and Game Development | π Rust game devπ | 76 | 57 | 3h 17m |
| Aug 24, 2026 | Software and Game Development | π Rust game dev: how do you combine game mechanics?π | 118 | 84 | 5h 1m |
| Aug 21, 2026 | Software and Game Development | π Rust game dev: win / loseπ | 141 | 68 | 6h 12m |
| Aug 20, 2026 | Software and Game Development | π Rust game dev: doodling some interface nonsenseπ | 138 | 80 | 5h 35m |
| Aug 19, 2026 | Software and Game Development | π Rust game dev: back to making a card gameπ | 102 | 66 | 4h 1m |
| Aug 18, 2026 | Software and Game Development | π Rust game dev: Bundle some textures plzπ | 101 | 78 | 6h 29m |
| Aug 17, 2026 | Software and Game Development | π Rust game dev: sorting out asset loadingπ | 130 | 92 | 6h 7m |