Tracked since Feb 26, 2026 · Last streamed Oct 24, 2026
| Date | Game | Title | Peak | Avg | Duration |
|---|---|---|---|---|---|
| Oct 24, 2026 | Software and Game Development | S02E088: hardly working | golang tinkering in poker server | 94 | 65 | 8h 1m |
| Oct 22, 2026 | Software and Game Development | S02E087: training arc | python RL poker bot - adding an open source DeepCFR bot | 49 | 38 | 3h 58m |
| Oct 18, 2026 | Software and Game Development | S02E086: immune to frustration | go/python i just calmly try to figure out why m | 85 | 69 | 7h 31m |
| Oct 17, 2026 | Software and Game Development | S02E085: always. be. rambling. | go/python i try to activate my yap card while c | 82 | 70 | 7h 14m |
| Oct 12, 2026 | Software and Game Development | S02E084: episode 19 | python silly data visualization / sciency stuff elasticsea | 63 | 48 | 4h 52m |
| Oct 11, 2026 | Software and Game Development | S02E083: focus | python pokerbot RL stuff just fiddling with it nnnyyyyaaaa | 98 | 76 | 7h 23m |
| Oct 10, 2026 | Software and Game Development | S02E082: did we learn anything? | python/C - setting up harness to see if our re | 123 | 83 | 6h 25m |
| Oct 8, 2026 | Software and Game Development | S02E081: my training arc | python - making gymnasium to reinforcement learn my p | 75 | 45 | 6h 41m |
| Oct 4, 2026 | Software and Game Development | S02E080: just__pixels | C++ (opencv) experimenting with pixel-art filter | 96 | 78 | 4h 36m |
| Oct 3, 2026 | Software and Game Development | S02E079: how many logs can a logger log | python / C++ i make the b.a.h.m.s. log | 87 | 68 | 5h 46m |