Tracked since Feb 24, 2026 · Last streamed Oct 31, 2026
| Date | Game | Title | Peak | Avg | Duration |
|---|---|---|---|---|---|
| Oct 31, 2026 | Software and Game Development | [C] Experimenting with Distributed Hash-Tables (DHT) (No-LLM) | 29 | 16 | 7h 39m |
| Oct 29, 2026 | Software and Game Development | [C] Testing ScriptWorx by bulk writing documentation for my C libraries (No-LLM) | 7 | 4 | 3h 29m |
| Oct 28, 2026 | Software and Game Development | [C] Reforging the machine (No-LLM) | 10 | 5 | 7h |
| Oct 27, 2026 | Software and Game Development | [C] Let us have the spider make the web [getting Scriptworx to load its graph fr | 13 | 8 | 7h 10m |
| Oct 26, 2026 | Software and Game Development | [C] Guys, I have a secret that I haven't told anyone. I kind of actually like 9 | 17 | 13 | 3h 6m |
| Oct 25, 2026 | Software and Game Development | [C] Using Vector Time Pairs to smash my head against a wall [Looking into Tra, a | 18 | 10 | 5h 51m |
| Oct 24, 2026 | Software and Game Development | [C] Sickness cannot stop me now [ScriptWorx revival] (No-LLM) | 16 | 11 | 4h 3m |
| Oct 23, 2026 | Software and Game Development | [C] Connecting the dots [ScriptWorx revival] (No-LLM) | 17 | 11 | 2h 24m |
| Oct 22, 2026 | Software and Game Development | [C] Forming the automata [ScriptWorx revival] (No-LLM) | 24 | 14 | 6h 6m |
| Oct 20, 2026 | Software and Game Development | [C] Use the tools to make the tools to make the tools to make the tools to make | 16 | 10 | 4h 27m |