Tracked since Feb 27, 2026 · Last streamed Oct 23, 2026
| Date | Game | Title | Peak | Avg | Duration |
|---|---|---|---|---|---|
| Oct 23, 2026 | Software and Game Development | compiler & interpreter dev - garbage collection | 22 | 17 | 3h 17m |
| Oct 19, 2026 | Software and Game Development | compiler design - parsing | 30 | 20 | 2h 31m |
| Oct 18, 2026 | Software and Game Development | compiler design - parsing | 45 | 32 | 3h 48m |
| Oct 17, 2026 | Software and Game Development | compiler design - semantic analysis | 42 | 27 | 4h 2m |
| Oct 16, 2026 | Software and Game Development | compiler design - intermediate representation | 23 | 14 | 3h 49m |
| Oct 12, 2026 | Software and Game Development | operating system development - concurrency | 38 | 20 | 2h 50m |
| Oct 11, 2026 | Software and Game Development | operating system development - concurrency | 29 | 21 | 3h 40m |
| Oct 10, 2026 | Software and Game Development | making an lsp alternative | 32 | 22 | 3h 8m |
| Oct 9, 2026 | Software and Game Development | making an lsp alternative | 28 | 20 | 2h 52m |
| Oct 5, 2026 | Software and Game Development | lsp alternative? parsing C | 28 | 20 | 3h |